Augmented Colosseum

This project is an augmented tabletop experience of the world-renowned Colosseum in Rome, Italy. You play an average Roman citizen or “plebian” as you witness the process of entering the Colosseum, the context behind the seating, and the decision to allow the defeated gladiator to die or live. You interact with this experience by moving a figurine onto select points to progress the story and make a final choice at the end.

Group Project with Evan Alexander, Sam Caloiero, and Abby Vendura.

Made with Unity, Mixamo, Audacity, and TouchDesigner.

(Spring 2024).